Remnant 2 is filled to bursting with weapons of all kinds, and this guide has all of the details on each one. We’ll list out what it does and where you can get it in simple terms so you can start shooting up baddies quickly.
If you're just setting out - check out our Starter Guide. We also have a load of content on the original Remnant: From the Ashes which might whet your appetite.
In Remnant 2 weapons are broken down into three categories: Long Guns, Hand Guns, and Melee Weapons. We’ve used these 3 categories below to keep things simple. Keep this page bookmarked, as we'll add any extra weapons we continue to find find.
Long guns are your main class of weapon in the game and will usually be the gun that does the bulk of the damage in your arsenal.
Rusty Lever Action
- DMG: 55
- RPS: 1.8
- Magazine: 10
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: 0
The Rusty Lever Action is a rifle that fires incredibly slowly and does pretty low damage. It's your starting weapon and should probably be traded out almost immediately unless you're a masochist. Also, it has no mod or mutator slots so you can't even enhance it that well.
Rusty Lever Action Location
You start the game with the Rusty Lever Action long gun.
XMG57 "Bonesaw"
- DMG: 22.8
- RPS: 9.5
- Magazine: 150
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: 0%
The XMG57 "Bonesaw" is an LMG that can really cut down your enemies, and has the ammo to back it up, but will leave you in the lurch when it comes to reloading.
XMG57 Location
Buy the XMG57 "Bonesaw" from Brabus in Ward 13 or choose the Field Medic Archetype at startup.
Widowmaker
- DMG: 125
- RPS: 2.4
- Magazine: 1
- Weak Spot Damage Bonus: +120%
- Stagger Modifier: 20%
Widowmaker is a powerful sniper rifle, so it does a ton of damage but also fires incredibly slowly. A great choice for a crack shot, but probably not a favorite of the "pray and spray" set.
Widowmaker Location
Buy the Widowmaker from Brabus in Ward 13.
AS-10 Bulldog
- DMG: 72
- RPS: 2.5
- Magazine: 12
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: 10%
The AS-10 Bulldog is a powerful shotgun that can fire an impressive number of rounds before you start its laborious reloading animation.
AS-10 Bulldog Location
You can buy the AS-10 Bulldog from Brabus in Ward 13, or the Challenger Archetype starts with it.
Blackmaw AR-47
- DMG: 17
- RPS: 7.3
- Magazine: 38
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: 0%
The Blackmaw AR-47 is a relatively standard assault rifle, but that also makes it relatively solid and dependable when you sink your upgrade materials into it.
Blackmaw AR-47 Location
Buy the Blackmaw AR-47 from Brabus in Ward 13, or choose the Handler archetype at startup.
Coach Gun
- DMG: 115
- RPS: 2.3
- Magazine: 2
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: 10%
The coach gun is a beast of a weapon because it's basically a blunderbuss that is held together by a desire to see your enemies explode.
Coach Gun Location
Buy the Coach Gun from Brabus in Ward 13.
Huntmaster M1
- DMG: 70
- RPS: 1.5
- Magazine: 7
- Weak Spot Damage Bonus: +110%
- Stagger Modifier: 5%
The Huntmaster M1 is a decent carbine rifle so if you like to be in control of where every individual bullet is going it's the job for you. It's also the go-to choice for
Huntmaster M1 Location
Buy the Huntmaster M1 from Brabus in Ward 13 or by picking the Hunter Archetype at launch.
Wrangler 1860
- DMG: 55
- RPS: 2.1
- Magazine: 10
- Weak Spot Damage Bonus: 110%
- Stagger Modifier: 0%
As it sounds, the Wrangler 1860 is basically a cowboy repeater. The decent damage and higher magazine size makes it a great compromise between a full carbine and a sniper rifle.
Wrangler 1860 Location
Buy the Wrangler 1860 from Brabus in Ward 13 or pick the Gunslinger archetype.
Twisted Arbalest
- DMG: 80
- RPS: 2
- Magazine: 1
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: 5%
Like Krillan's destructo-disc, but bouncier, this is almost a novelty gun, but gee-whiz it's fun watching enemies get sliced in half.
Twisted Arbalest Location
Defeat the Corruptor in Yaesha, killing the Robot at least once.
Crossbow
- DMG: 115
- RPS: 3.4
- Magazine: 1
- Weak Spot Damage Bonus: +115%
- Stagger Modifier: 10%
The crossbow is one hell of a long gun if you consistently hit your targets' weak points. That slow rate of fire will make swarming enemies an issue, but those headshots are killer.
Crossbow Location
Go to Imperial Gardens and defeat the puzzle of the altar to find the Crossbow hidden beneath.
Deceit
- DMG: 120
- RPS: 2
- Magazine: 6
- Weak Spot Damage Bonus: +90%
- Stagger Modifier: +5%
Deceit Location
Go to Losomn and complete the "traitor" side-quest to receive Deceit.
Aphelion
- DMG: 62
- RPS: 2
- Magazine: 7
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: -25%
Aphelion Location
Go to N'Erud and choose to destroy the core to receive Aphelion.
Ford's Scattergun
- DMG: 130
- RPS: 1.1
- Magazine: 7
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: +10%
Ford's Scattergun Location
You'll need to complete Yaesha and defeat the corrupter without offending the queen. Once defeated, you'll return to her and if you're courteous she'll give you the Seal of the Empress. Head into the library section, and a hidden area will open with this gun inside.
Sagittarius
- DMG: 130
- RPS: 1.1
- Magazine: 7
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: +10%
Sagittarius Location
In Yaesha, there's a region called Cathedral of Omens on some shards - which has a unique puzzle inside. You'll need to solve the Cathedral of Omens The Hope Puzzle to get this bow.
Handguns are your secondary weapons in Remnant 2 and often do the job of picking up the slack when your primary runs out of ammo or takes too long to reload.
Rusty Repeater
- DMG: 15
- RPS: 7.2
- Magazine: 15
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: -10%
The rusty repeater is an old and broken down piece of tech which only the most mad sort of player should attempt to take into the main game.
Rusty Repeater Location
You start the game with the Rusty Repeater.
Service Pistol
- DMG: 24
- RPS: 6.5
- Magazine: 9
- Weak Spot Damage Bonus: +105%
- Stagger Modifier: 0%
The service pistol is a great choice for anyone who wants a more "classic" handgun to use in the game.
Service Pistol Location
Buy the service pistol from Brabus in Ward 13 or choose the Field Medic Archetype at startup.
Silverback Model 500
- DMG: 77
- RPS: 2.4
- Magazine: 5
- Weak Spot Damage Bonus: +105%
- Stagger Modifier: 20%
The Silverback Model 500 is so-named because it hits like a straight-up gorilla. It's a wonder that it doesn't take your character's arm off each time they fire it.
Silverback Model 500 Location
Buy the Silverback Model 500 from Brabus in Ward 13 or choose the Challenger Archetype at startup.
Repeater Pistol
- DMG: 15
- RPS: 7.5
- Magazine: 15
- Weak Spot Damage Bonus: +105%
- Stagger Modifier: -10%
The repeater doesn't have a lot of stopping power, but it does have the slight edge on its fellows when it comes to picking off weak points.
Repeater Pistol Location
Buy the Repeater Pistol from Barbus in Ward 13 or choose the Hunter Archetype at startup.
Tech 22
- DMG: 8
- RPS: 16
- Magazine: 30
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: -10%
The Tech 22 is a little underpowered, but it fires quickly and relatively quietly, if you're into that sort of thing.
Tech 22 Location
Buy Tech 22 from Barbus in Ward 13 or choose the Handler Archetype at startup.
Western Classic
- DMG: 32
- RPS: 5
- Magazine: 6
- Weak Spot Damage Bonus: +105%
- Stagger Modifier: 5%
As you can probably guess, this is your classic cowboy repeating revolver and comes with high damage but medium bullet output and reload times.
Western Classic Location
Buy Western Classsic from Barbus in Ward 13 or choose the Gunslinger Archetype at startup.
Sureshot
- DMG: 105
- RPS: 3
- Magazine: 1
- Weak Spot Damage Bonus: +110%
- Stagger Modifier: 10%
Sureshot is a high-damage weapon that firees really slowly, but if you can hit weak points it'll take people apart for you.
Sureshot Location
Buy Sureshot from Barbus in Ward 13.
Cube Gun
- DMG: 24
- RPS: 7.5
- Magazine: 5
- Weak Spot Damage Bonus: +85%
- Stagger Modifier: 0%
A weird gun that doesn't actually run out of ammo, but does overheat. The cube gun is a great addition to any build that finds it is running out of ammo too often.
Cube Gun Location
Defeat the seal sentinals in the Labrynth and then ask Ava at Ward 13 to craft this for you.
Double Barrel
- DMG: 110
- RPS: 2.3
- Magazine: 2
- Weak Spot Damage Bonus: +100%
- Stagger Modifier: 0%
Double Barrel is exactly what it sounds like, a double-barrelled handgun, though handcanon is more appropriate. It'll take an enemies kneecaps off from 30 paces but it also only has 2 shots before a reload so make sure you hit every time or it's curtains.
Double Barrel Location
To receive Double Barrel you'll have to visit the Asylum in Losomn and unlock the safe in the doctor's office.
Sorrow
- DMG: 45
- 2.6
- Magazine: 5
- Weak Spot Damage Bonus: +115%
- Stagger Modifier: 5%
Sorrow is a powerful handgun, mostly thanks to the unique weapon mod that it comes packaged with.
Sorrow Location
Visit Meidra in the Dappled Glade of Yaesha once you have Kaeula's Tear (ring) by defeating the boss of Kaeula's Rest. Make sure you refuse to keep the ring and you'll get Sorrow, if losing the two extra Relic Charges is worth it for your build.
Nebula
- DMG: 12
- RPS: 8
- Magazine: 55
Nebula Location
You'll acquire Nebula by killing Tal Ratha on N'Erud - he'll drop Spiced Bile, which Ava can use to craft this handgun.
Hellfire
- DMG: 12
- RPS: 8
- Magazine: 55
Hellfire Location
Go to the start of Ashen Wasteland in Root Earth, and there's a half-sunken truck trailer that you seemingly can't get to. Check this image on how to get there, but essentially you'll head up a root path and drop down onto the trailer, to find Hellfire below.
When every other weapon has failed you, you will always have your trusty melee weapon to fall back on. Just make sure you don't try to rely on it too much. No one brings a knife to a gun fight.
Iron Greatsword
- DMG: 115.5
- Critical Hit Chance: 5%
- Weak Spot Damage: +95%
- Stagger Modifier: 13%
The Iron Greatsword is what happens when you try to cosplay as Guts fromBerserkbut on an extreme budget. This sword is a bad time for anything that gets in the way of it.
Iron Greatsword Location
Buy the Iron Greatsword from Barbus in Ward 13 or choose the Challenger Archetype at startup.
Steel Flail
- DMG: 69
- Critical Hit Chance: 4%
- Weak Spot Damage: +100%
- Stagger Modifier: 6%
A great weapon for chaining attacks together, the Steel Flail is a hell of a starter melee weapon.
Steel Flail Location
Buy the Steel Flail from Barbus in Ward 13 or choose the Field Medic Archetype at startup.
Steel Sword
- DMG: 56
- Critical Hit Chance: 7%
- Weak Spot Damage +100%
- Stagger Modifier: 2%
The Steel Sword is the all-rounder of the starter melee options at your disposal.
Steel Sword Location
Buy the Steel Sword from Barbus in Ward 13 or choose the Hunter Archetype at startup.
Rusted Claws
- DMG: 51
- Critical Hit Chance: 14%
- Weak Spot Damage +110%
- Stagger Modifier: -9%
As with many claw-based weapons, the Rusted Claws are medium damage but incredibly fast to attack with, and provide decent critical hit chances.
Rusted Claws Location
But the Rusted Claws from Barbus in Ward 13 or select the Handler Archetype at startup.
Scrap Hatchet
- DMG: 57
- Critical Hit Chance: 6%
- Weak Spot Damage: +105%
- Stagger Modifier: 1%
Basically a modified pizza cutter, the Scrap Hatchet is surprisingly nimble and versatile for its size.
Scrap Hatchet Location
Buy the Scrap hatchet from Barbus in Ward 13 or select the Gunslinger Archetype at startup.
Scrap Staff
- DMG: 65
- Critical Hit Chance: 6%
- Weak Spot Damage: +95%
- Stagger Modifier: 8%
The scrap staff is a bit of a quirky weapon that can take some getting used to.
Scrap Staff Location
Buy the Scrap Staff from Barbus in Ward 13.
Scrap Hammer
- DMG: 83
- Critical Hit Chance: 8%
- Weak Spot Damage: +95%
- Stagger Modifier: 9%
Slow but a heavy hitter, the Scrap Hammer won't swat any flys but it'll destroy a wall or two.
Scrap Hammer Location
Buy the Scrap Hammer from Barbus in Ward 13.
Knuckle Dusters
- DMG: 43
- Critical Hit Chance: 5%
- Weak Spot Damage: +110%
- Stagger Modifier: 5%
Decent speed and damage make these a devastating melee choice if used correctly.
Knuckle Dusters Location
Buy Knuckle Dusters from Barbus in Ward 13.
Edge of the Forest
- DMG: 88.5
- Critical Hit Chance: 9%
- Weak Spot Damage: +105%
- Stagger Modifier: -15%
While it's unlikely to stagger any enemies at all (nearly) the Edge of the Forest is lightning quick and high damage, making it a force to be reckoned with.
Edge of the Forest Location
Go to the Imperial Gardens in Yaesha to collect this weapon.
Godsplitter
- DMG: 38
- Critical Hit Chance: 2%
- Weak Spot Damage: +50%
- Stagger Modifier: -20%
Godsplitter Location
Go to Losomn and complete the "traitor" side-quest to receive Godsplitter.
Gas Giant
- DMG: 74
- Critical Hit Chance: 3%
- Weak Spot Damage: +95%
- Stagger Modifier: -8%
Gas Giant Location
You'll be able to get your hands on Gas Giant by collecting the Soul Sparks in N'Erud and letting Tal Ratha eat you, then defeating his Metaphysical form.
Spectral Blade
- DMG: 53
- Critical Hit Chance: 8%
- Weak Spot Damage: +105%
- Stagger Modifier: -25%
Spectral Blade Location
Go to N'Erud and choose to shut down the core to receive Aphelion.
Labyrinth Staff
- DMG: 64
- Critical Hit Chance: 8%
- Weak Spot Damage: +95%
- Stagger Modifier: +5%
Labyrinth Staff Location
There's a portal in Labyrinth that's constantly changing - and it's near the main portal. Facing the portal, head left and you'll see some "stairs to nowhere" with a bit jutting out. Take a leap of faith down to the un-formed path, and follow it until you hit a roadblock - after a few moments a crumbling platform will appear that you can use to cross. Head onwards until you drop down and fight Bastion, and you'll see the staff on the opposite end of the area.
Blade of Gul
- DMG: 57
- Critical Hit Chance: 4%
- Weak Spot Damage: +100%
- Stagger Modifier: +6%
Blade of Gul Location
You can purchase a Blade of Gul at a Blood Moon Alter for 10 Blood Moon Essence & 1250 Scrap.
Can You Sell Weapons in Remnant 2?
So far, it appears as if there's no way to sell your old or unwanted weapons in Remnant 2. You can only sell crafting materials to most merchants. That said, there's a chance that somewhere hidden in the game is a weapon-buying merchant with a game this full of secrets.
More Remnant 2Guides
- General Guides
- Starter Guide
- Map and Locations Guide
- Archetypes Guide
- Multiplayer Guide | Crossplay and Joining
- Simulacrum Guide
- Traits Guide
- Weapons Guide
- Choice Guides
- Should you Side With Faelin or Faerin? | Remnant 2 Losomn Choice Guide
- Should you Kill or Be Eaten By Tal Ratha? | Remnant 2 N'Erud Choice Guide
- Should you Shut Down or Destroy the Core? | Remnant 2 N'Erud Core Choice Guide
- Should you Save or Kill the Doe? | Remnant 2 Ravager Choice Guide
- Should you Challenge the Queen or Fight the Abomination? | Remnant 2 Queen Choice Guide
- Secrets Guides
- Blood Essence Farming Guide
- Cathedral of Omens Solutions Guide
- Harvester's Reach Safe Guide
- Hewdas Clock Guide
- Imperial Garden Puzzle Guide
- Lament Door Puzzle Solution Guide
- Portal in Ward 13
- Ward 13 Locked Chest
- Ethereal Manor Guide